English
Play

Backgammon Opening Moves: The Best First Move for Every Roll

Updated: 10 November 2026

Every game starts from the same position – which is why the best replies are well known. Memorise them and you start every game with a small edge.

What matters

The aim of the opening is to make important points – above all your 5-point, your 4-point and your 7-point (bar point) – and to keep your two back checkers flexible. Point numbers are always counted from your side: point 24 at the back, point 1 at the front. “13/8” means a checker moves from point 13 to point 8.

The best moves at a glance

RollRecommended moveIdea
3-18/5, 6/5Makes the valuable 5-point – the best opening roll
4-28/4, 6/4Makes the 4-point
6-113/7, 8/7Makes the bar point (7)
5-38/3, 6/3Makes the 3-point
6-524/13A back checker runs to the midpoint (“lover’s leap”)
6-424/14 or 8/2, 6/2Run, or make a deep point
6-324/18, 13/10Split the back checkers, bring builders
6-224/18, 13/11As with 6-3
5-424/20, 13/8Flexible and safe
5-213/8, 13/11Bring checkers into play
5-113/8, 24/23A safe start
4-313/9, 13/10Builders for your home board
4-124/23, 13/9Development with little risk
3-224/21, 13/11Balanced
2-113/11, 6/5Bold: slots the 5-point
Remember: 3-1, 4-2 and 6-1 always make a point. Know these three by heart.

What about doubles?

There are no doubles on the very first move, because both players must roll different numbers. If you roll one on your second turn, these moves are proven: 6-6: 24/18(2) 13/7(2); 5-5: 13/3(2); 4-4: 24/20(2) 13/9(2); 3-3: 8/5(2) 6/3(2); 2-2: 13/11(2) 6/4(2); 1-1: 8/7(2) 6/5(2).

What comes after the opening is covered in our strategy tips. Need a refresher on the basics? See how to play backgammon.

Want to try it right away? Play for free – against the computer or with people from all over the world.

Play for free now

More from the guide